Junk Breaker
EARTH 4

Junk Breaker

  • Archetype:
  • Junk

  • ATK:
  • 1800

  • DEF:
  • 1000

  • View:
  • 3361




During your Main Phase, if this card was Normal Summoned this turn: You can Tribute this card; all face-up monsters on the field have their effects negated until the end of this turn.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 9, 2026
56± 6/ 100
Power Score
Intrinsic 56
Deck 56

Junk Breaker — Power Evaluation

Final Score: 56 ± 6 · Confidence: Medium

  • Intrinsic: 56 · Deck: 56 · Meta: provisional
  • Primary role: Board breaker

Why it scores here

Junk Breaker's power is a one-shot, board-wide negation in your own Main Phase. It is reliable but conditional: it needs a Normal Summon that same turn and the card is Tribute-ed to use it. Its 1800 ATK earns nothing. The score rests on that conditional interaction, a generic Level 4 body, and a cheap single-slot deck cost. Its 21 of 21 deck inclusion across eight archetypes shows it is a portable, practical pick, but frequency does not raise the score, and the absence of combo data caps confidence at Medium.

Axis scores

Axis Score Evidence
Accessibility 60 21 of 21 sampled decks run it at an average of 2.19 copies, but the effect is live only on a turn it is Normal Summoned, which is a real gate (observed).
Combo & Conversion 30 No combo boards are in the evidence, and the effect removes board effects rather than building a board on its own (inferred).
Resource Economy 25 Tribute is a self-cost with no recovery in the card text, so the negation is a one-for-zero exchange on the card itself (verified).
Effect & Interaction 55 It negates every face-up monster's effects on both sides until end of turn, which is strong when live but limited to your own Main Phase after a Normal Summon (verified).
Material Utility 55 A Level 4 Warrior Earth body is a clean generic material by its stats, but no material-usage combo data confirms it is played that way (inferred).
Resilience & Flexibility 35 The effect is a single timed activation in your Main Phase, so one response can end it before it resolves, and no redundancy is evidenced (inferred).
Deck-Building Efficiency 80 It takes one slot with no garnet or lock, and up to three copies are standard in the sample, so it is cheap to run (observed).

Calculation

Weight profile: Board breaker / Going-second profile; no secondary blend (no secondary role supported by evidence). Intrinsic ≈ 56, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Board-wide negation of all face-up monsters' effects, both sides, in one activation
  • Level 4 Normal-summonable body that is easy to fit into decks
  • Single-slot, no garnet or lock, so low deckbuilding cost
  • Portable: appears across eight archetypes in the sample (Junk, Synchron, Crimson Dragon, Harpie and others)

Weaknesses

  • Requires a Normal Summon on the same turn, so it is not live on most turns
  • Tribute is a self-cost, so the card is lost to use the effect
  • Negation applies only during your own Main Phase
  • No combo evidence to show the card converts into a board beyond the negate itself

Counters / choke points

  • Responding to the activation in the chain with a negate or hand trap (inferred; no counter data in the evidence)
  • Opponent's cards that stop the Normal Summon or punish the single-turn window (speculation; not in evidence)

Best use

Board breaker. Decks: Junk, Synchron, Crimson Dragon, Harpie.

Evidence & gaps

  • Verified: Level 4 Warrior, EARTH, 1800/1000 Effect Monster; Effect: Normal Summoned this turn, Main Phase, Tribute to negate all face-up monsters' effects until end of turn; Available in TCG, OCG, MasterDuel and DuelLinks formats
  • Observed: Run in 21 of 21 sampled decks at 2.19 average copies (distribution 1:8, 2:1, 3:12); Top partners: Junk Synchron 100%, Junk Anchor 95.2%, Jet Synchron 90.5%; Spread across eight distinct archetypes in the sample
  • Inferred: Effect is live only on a turn it is Normal Summoned; Primary role is Board breaker rather than Starter or Material body, because the effect removes board effects
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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